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Anti-Root Core Trap

Town Hall Level

TH 15

Base Tag

Esports

Uploaded

25 Apr 2026

Anti-Root Core Trap

This Town Hall 15 (TH15) layout is a specialized anti-3 star base featuring a highly centralized Town Hall protected by a dense core of heavy defenses. The design uses a complex network of internal compartments and "islands" for key structures like the Monolith and Scattershots. This setup is specifically engineered to disrupt the pathing of smash-style attacks, forcing high-HP troops to path around the core while being shredded by heavy fire.


Pros

  • Root Rider Counter: The intricate wall segments and compartment gaps are excellent at splitting up Root Riders and preventing a clean "straight-through" push.
  • Heavy Core DPS: The concentrated firepower around the Town Hall makes the final 50% of the base extremely difficult to secure without perfect spell timing.
  • Symmetry Baiting: While it looks balanced, the trap placements and defensive range overlaps are designed to punish attackers who attempt a standard Queen Charge from the corners.
  • Monolith Efficiency: Its central placement ensures it stays active for the majority of the raid, melting high-HP heroes and tanks.

Cons

  • Air Splash Value: Certain sections have defenses grouped closely enough that a well-placed Blimp with Super Wizards or Super Archers could potentially clear a massive chunk of value.
  • Sweeper Positioning: As noted, the current Air Sweeper placement could be optimized to better defend against surgical air entries.
  • Rage Tower Dependency: If the Rage Towers are triggered early by a single troop or a small peripheral group, the core loses a significant amount of its defensive "bite."

#TH15 #Anti3Star #AntiGround #ProBase #ClashOfClans

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https://link.clashofclans.com/en/?action=OpenLayout&id=TH15%3AWB%3AAAAAUQAAAAHbsKYgRPP3O4s6DJecooBC

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