
Town Hall Level
TH 13
Base Tag
War
Uploaded
25 Apr 2026
Anti 3 Star
This Town Hall 13 base is a formidable Anti-3 Star layout, specifically designed for high-level Clan Wars. It features an offset Town Hall protected by a heavy concentration of traps and Tesla towers, forcing attackers to approach from a disadvantageous angle. The Eagle Artillery is kept in a separate, high-value compartment at the opposite end to ensure it remains active for as long as possible during an attack.
The base utilizes a "Moat" style design around certain inferno towers to disrupt the pathing of melee ground troops and redirect them into high-damage zones.
Analysis & Performance
| Feature | Details | | :--- | :--- | | Primary Goal | Clan War / Anti-3 Star | | Base Type | Asymmetrical War Layout | | Defensive Focus | Pathing Disruption & Eagle Protection |
Pros
- Strategic Value Spread: The Eagle Artillery, Town Hall, and Scattershots are well-separated, making it impossible for a single Siege Machine or spell combo to take them all out.
- Anti-Queen Charge: The placement of Air Defenses and X-Bows makes it difficult for a Queen Charge to gain enough value without burning through multiple Rage and Freeze spells.
- Ground Pathing: Wide compartments force ground troops like Pekkas or Yetis to walk around the walls rather than through them, keeping them under fire longer.
Cons
- Blimp Vulnerability: A well-timed "Yeti Blimp" or "Sarcher Blimp" onto the Town Hall can secure a safe 2-star, even if the 3-star is prevented.
- Hybrid Attacks: Expert "Hog-Miner Hybrid" players may find success if they can narrow down the base with a surgical Queen Charge.
- Edrag Chaining: While spread out, some secondary buildings are close enough to allow Electro Dragon chains to provide high percentage damage if the funnel is set correctly.
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Copy Base Link
https://link.clashofclans.com/en/?action=OpenLayout&id=TH13%3AWB%3AAAAATgAAAAHpMLVwpQStEQuHrGmOZ8yV